3D iOS Games by Tutorials: Beginning 3D iOS Game Development with Swift 2
- Length: 380 pages
- Publication Date: 2016-02-26
Protocol Oriented Programming with Swift
by Jon Hoffman
- Length: 212 pages
- Publication Date: 2016-02-23
iOS Apps for Masterminds: How to take advantage of Swift to create insanely great apps for iPhones and iPads
- Length: 812 pages
- Publication Date: 2016-03-10
tvOS Apprentice: Beginning tvOS Development with Swift 2
by Eric Cerney, Evan Dekhayser, Jerry Beers, Joshua Greene, Julien Martin, Kelvin Lau, Michael Katz, Mike Oliver, Sam Davies
- Length: 552 pages
- Publication Date: 2016-02-18
Object Oriented Programming with Swift 2
- Length: 332 pages
- Publication Date: 2016-01-28
Exploring Mac App Development Strategies
- Length: 141 pages
- Publication Date: 2015-08-03
Beginning Swift Programming: Kids Edition
- Length: 20 pages
- Publication Date: 2016-01-05
Learn Swift 2 on the Mac: For OS X and iOS, 2nd Edition
by Waqar Malik
- Length: 232 pages
- Publication Date: 2015-12-18
Program the Internet of Things with Swift for iOS
- Length: 494 pages
- Publication Date: 2015-12-27