Program the Internet of Things with Swift for iOS Front Cover

Program the Internet of Things with Swift for iOS

  • Length: 494 pages
  • Edition: 1st ed. 2016
  • Publisher:
  • Publication Date: 2015-12-27
  • ISBN-10: 1484211952
  • ISBN-13: 9781484211953
  • Sales Rank: #2962028 (See Top 100 Books)
Description

Program the Internet of Things with Swift and iOS is a detailed tutorial that will teach you how to build apps using Apple’s native APIs for the Internet of Things, including the Apple Watch, HomeKit, and Apple Pay. This is the second book by Ahmed Bakir (author of Beginning iOS Media App Development) and his team at devAtelier LLC, who have been involved in developing over 20 mobile projects.

Written like a code review, this book presents a detailed “how” and “why” for each topic, explaining Apple-specific design patterns as they come up and pulling lessons from other popular apps. To help you getting up and running quickly, each chapter is framed within a working project, allowing you to use the sample code directly in your apps.

The Internet of Things is not limited to Apple devices alone, so this book also explains how to interface with popular third-party hardware devices, such as the Fitbit and Raspberry Pi, and generic interfaces, like Restful API’s and HTTPS. The Internet of Things is waiting ― be a part of it!

Table of Contents

Chapter 1: Building Your First Internet of Things App
Chapter 2: Getting Started with Swift
Chapter 3: Accessing Health Information Using HealthKit
Chapter 4: Using Core Motion to Save Motion Data
Chapter 5: Integrating Third-Party Fitness Trackers and Data Using the Fitbit API
Chapter 6: Building Your First watchOS App
Chapter 7: Building an Interactive watchOS App
Chapter 8: Building a Stand-Alone watchOS App
Chapter 9: Connecting to a Bluetooth LE Device
Chapter 10: Building Location Awareness with iBeacons
Chapter 11: Home Automation Using HomeKit
Chapter 12: Building an App That Interacts with a Raspberry Pi
Chapter 13: Using Keychain Services to Secure Data
Chapter 14: Using Touch ID for Local Authentication
Chapter 15: Using Apple Pay to Accept Payments

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