Xcode 5 Start to Finish: iOS and OS X Development Front Cover

Xcode 5 Start to Finish: iOS and OS X Development

Description

Use Xcode 5 to Write Great iOS and OS X Apps! 

Xcode 5 Start to Finish will help you use the tools in Apple’s Xcode 5 to improve productivity, write great code, and leverage the newest iOS 7 and OS X Mavericks features.

Drawing on thirty years of experience developing for Apple platforms and helping others do so, Fritz Anderson shows you a complete best-practice Xcode workflow. Through three full sample projects, you’ll learn to integrate testing, source control, and other key skills into a high-efficiency process that works.

Anderson shows you better ways to storyboard, instrument, build, and compile code, and helps you apply innovations ranging from Quick Look to Preview Assistant. By the time you’re finished, you’ll have the advanced Xcode skills to develop outstanding software.

Coverage includes

  • Setting breakpoints and tracing execution for active debugging
  • Creating libraries by adding and building new targets
  • Integrating Git or Subversion version control
  • Creating iOS projects with MVC design
  • Designing Core Data schemas for iOS apps
  • Linking data models to views
  • Designing UI views with Interface Builder
  • Using the improved Xcode 5 Autolayout editor
  • Improving reliability with unit testing
  • Simplifying iOS provisioning
  • Leveraging refactoring and continual error checking
  • Using OS X bindings, bundles, packages, frameworks, and property lists
  • Localizing your apps
  • Controlling how Xcode builds source code into executables
  • Analyzing processor and memory usage with Instruments
  • Integrating with Mavericks Server’s sleek continuous integration system

Register your book at www.informit.com/register for access to this title’s downloadable code.

Table of Contents

Part I First Steps
Chapter 1 Getting Xcode
Chapter 2 Kicking The Tires
Chapter 3 Simple Workflow And Passive Debugging
Chapter 4 Active Debugging
Chapter 5 Compilation
Chapter 6 Adding A Library Target
Chapter 7 Version Control

Part II The Life Cycle Of An Ios Application
Chapter 8 Starting An Ios Application
Chapter 9 An Ios Application: Model
Chapter 10 An Ios Application: Controller
Chapter 11 Building A New View
Chapter 12 Autolayout In A New View
Chapter 13 Adding Table Cells
Chapter 14 Adding An Editor
Chapter 15 Unit Testing
Chapter 16 Measurement And Analysis
Chapter 17 Provisioning

Part III Xcode For Mac Os X
Chapter 18 Starting An Os X Application
Chapter 19 Bindings: Wiring An Os X Application
Chapter 20 A Custom View For Os X
Chapter 21 Localization
Chapter 22 Bundles And Packages
Chapter 23 Frameworks
Chapter 24 Property Lists

Part IV Xcode Tasks
Chapter 25 Documentation In Xcode
Chapter 26 The Xcode Build System
Chapter 27 Instruments
Chapter 28 Debugging
Chapter 29 Continuous Integration
Chapter 30 Snippets

Part V Appendixes
Appendixe A Some Build Variables
Appendixe B Resources

To access the link, solve the captcha.