iOS Game Development: Developing Games for iPad, iPhone, and iPod Touch
by Thomas Lucka
- Length: 394 pages
- Publication Date: 2013-09-04
Physically Based Shader Development for Unity 2017: Develop Custom Lighting Systems
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- Publication Date: 2018-01-07
Audio Visualization Using ThMAD: Realtime Graphics Rendering for Ubuntu Linux
by Peter Späth
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- Publication Date: 2018-01-06
OpenGL – Build high performance graphics
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- Publication Date: 2017-05-29
Computer Graphics Programming in OpenGL with Java
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- Publication Date: 2017-01-31
Raspberry Pi GPU Audio Video Programming
by jan newmarch
- Length: 439 pages
- Publication Date: 2017-01-17
Oculus Rift in Action
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- Publication Date: 2015-09-03
OpenGL Data Visualization Cookbook
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- Publication Date: 2015-09-01
iOS Swift Game Development Cookbook: Simple Solutions for Game Development Problems, 2nd Edition
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- Publication Date: 2015-05-31
Practical Algorithms for 3D Computer Graphics, 2nd Edition
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- Publication Date: 2013-12-19
Computer Graphics: From Pixels to Programmable Graphics Hardware
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- Publication Date: 2013-10-25