Building a Game Pitch: How to Bottle Lightning
- Length: 122 pages
- Publication Date: 2023-12-08
Coding with Roblox Lua in 24 Hours: The Official Roblox Guide
- Length: 384 pages
- Publication Date: 2021-12-23
Photorealistic Materials and Textures in Blender Cycles: Create impressive production-ready projects using one of the most powerful rendering engines
by Arijan Belec
- Length: 394 pages
- Publication Date: 2023-10-31
Fundamentals and Applications of Colour Engineering
by Phil Green
- Length: 400 pages
- Publication Date: 2023-10-16
Deep Learning in Medical Image Processing and Analysis
- Length: 376 pages
- Publication Date: 2023-10-24
Game Audio Programming 4: Principles and Practices
by Guy Somberg
- Length: 338 pages
- Publication Date: 2023-12-06
Learning Advanced Python by Studying Open Source Projects
by Rongpeng Li
- Length: 138 pages
- Publication Date: 2023-11-10
Processing for Android: Create Mobile, Sensor-aware, and XR Applications Using Processing, 2nd Edition
- Length: 429 pages
- Publication Date: 2023-10-02
The Pocket Mentor for Video Game Writers
by Anna Megill
- Length: 146 pages
- Publication Date: 2023-11-30
Mastering Augmented Reality Development with Unity: Create immersive and engaging AR experiences with Unity
- Length: 352 pages
- Publication Date: 2023-08-11