Learn to Program with App Inventor: A Visual Introduction to Building Apps
by Lyra Logan
- Length: 200 pages
- Publication Date: 2019-11-26
The Pyramid of Game Design: Designing, Producing and Launching Service Games
- Length: 340 pages
- Publication Date: 2018-12-13
Simulations in Swift 5: Design and Implement with Swift Playgrounds
- Length: 144 pages
- Publication Date: 2019-11-15
High Score! Expanded: The Illustrated History of Electronic Games, 3rd Edition
- Length: 450 pages
- Publication Date: 2018-12-10
Learn to Program with Minecraft: Transform Your World with the Power of Python
- Length: 336 pages
- Publication Date: 2015-12-01
Hands-On Game Development Patterns with Unity 2019
by David Baron
- Length: 242 pages
- Publication Date: 2019-03-29
The Game Designer’s Playlist: Innovative Games Every Game Designer Needs to Play
- Length: 240 pages
- Publication Date: 2018-10-04
A Game Design Vocabulary
- Length: 240 pages
- Publication Date: 2014-03-08