Blender Game Engine: Beginner’s Guide
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- Publication Date: 2012-08-22
Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming
by Erik M. Buck
- Length: 352 pages
- Publication Date: 2012-07-27
Introduction to Google SketchUp, 2nd Edition
by Aidan Chopra
- Length: 554 pages
- Publication Date: 2012-02-21
Beginning 3D Game Development with Unity: All-in-one, multi-platform game development
by Sue Blackman
- Length: 992 pages
- Publication Date: 2011-05-25
Introducing Autodesk 3ds Max 2011
- Length: 672 pages
- Publication Date: 2010-10-12
OGRE 3D 1.7 Application Development Cookbook
- Length: 306 pages
- Publication Date: 2011-05-04
3D Game Textures, Second Edition: Create Professional Game Art Using Photoshop
by Luke Ahearn
- Length: 419 pages
- Publication Date: 2009-06-10