Swift Development for the Apple Watch

Book Description

Watch is the sort of science-fiction gadget that people used to dream about as . What kinds of apps do you envision for this new device? If you’re comfortable using OS X, , and iOS—and familiar with Swift—this concise book shows you the basics of building your own apps for this wrist-mounted computer with Apple’s WatchKit .

You’ll learn what an Apple Watch is, what it isn’t, and how and why people might interact with apps you build for it. This practical guide also examines the type of apps most suitable for this device, and shows you how to be a good citizen in the iOS/Watch ecosystem.

Learn the Watch app , and understand how these apps interact with the user’s iPhone
Build a Watch app and its iOS counterpart by adding controls, working with multiple screens, and sharing data
Design a simple glance, the non-interactive Watch component that provides quick-look information
Add functionality to the notification system, including actionable items, and display them on the Watch face
Design and build complications, Watch-face gadgets that can display quick of information, including future events with Time Travel

Table of Contents

Chapter 1. Understanding the Apple Watch
Chapter 2. WatchKit Apps
Chapter 3. Glances
Chapter 4. Notifications
Chapter 5. Complications

Book Details

Book Link

Download LinkFormatSize (MB)Upload Date
Download from ZippyShareTrue PDF, EPUB1208/23/2016
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