Agile Experience Design: A Digital Designer’s Guide to Agile, Lean, and Continuous
- Length: 320 pages
- Publication Date: 2011-11-28
Clout: The Art and Science of Influential Web Content
- Length: 240 pages
- Publication Date: 2010-12-13
Designing a Digital Portfolio, 2nd Edition
- Length: 360 pages
- Publication Date: 2009-08-27
Photoshop Down & Dirty Tricks for Designers
by Corey Barker
- Length: 384 pages
- Publication Date: 2011-11-25
Fundamentals of Game Design, 2nd Edition
by Ernest Adams
- Length: 700 pages
- Publication Date: 2009-09-24
From Oz to Kansas: Almost Every Black and White Conversion Technique Known to Man
- Length: 272 pages
- Publication Date: 2012-08-28
Game Mechanics: Advanced Game Design
- Length: 360 pages
- Publication Date: 2012-06-15
Implementing Responsive Design: Building sites for an anywhere, everywhere web
by Tim Kadlec
- Length: 288 pages
- Publication Date: 2012-08-10
Don’t Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition
by Steve Krug
- Length: 216 pages
- Publication Date: 2005-08-28
Exposed: Inside the Life and Images of a Pro Photographer
- Length: 288 pages
- Publication Date: 2012-05-07
Interactive Project Management: Pixels, People, and Process
- Length: 192 pages
- Publication Date: 2012-04-22
100 Things Every Presenter Needs to Know About People
- Length: 272 pages
- Publication Date: 2012-05-14