Digital Mayhem 3D Machine Techniques: Where Inspiration, Techniques and Digital Art meet
- Length: 320 pages
- Publication Date: 2014-10-28
Multimedia Foundations: Core Concepts for Digital Design
- Length: 456 pages
- Publication Date: 2012-03-27
The Indie Game Developer Handbook
- Length: 336 pages
- Publication Date: 2015-02-12
Designing Software Synthesizer Plug-Ins in C++: For RackAFX, VST3, and Audio Units
by Will Pirkle
- Length: 760 pages
- Publication Date: 2014-11-25
3D Game Textures: Create Professional Game Art Using Photoshop, 3rd Edition
by Luke Ahearn
- Length: 416 pages
- Publication Date: 2011-10-19
The Essential Guide to Game Audio
- Length: 254 pages
- Publication Date: 2014-03-17
Designing Apps for Success: Developing Consistent App Design Practices
- Length: 280 pages
- Publication Date: 2014-02-21
3ds Max Design Architectural Visualization: For Intermediate Users
- Length: 560 pages
- Publication Date: 2011-10-13