GPGPU Programming for Games and Science
- Length: 469 pages
- Publication Date: 2014-08-15
HTML5 Game Engines: App Development and Distribution
by Dan Nagle
- Length: 216 pages
- Publication Date: 2014-04-28
HTML5 Game Development from the Ground Up with Construct 2
- Length: 266 pages
- Publication Date: 2014-03-27
Computer Graphics Through OpenGL: From Theory to Experiments, 2nd Edition
by Sumanta Guha
- Length: 951 pages
- Publication Date: 2014-08-06
Game AI Pro 2: Collected Wisdom of Game AI Professionals
- Length: 560 pages
- Publication Date: 2015-04-23
Isosurfaces: Geometry, Topology, and Algorithms
- Length: 488 pages
- Publication Date: 2013-06-24
Data Visualization: Principles and Practice, 2nd Edition
- Length: 617 pages
- Publication Date: 2014-09-18
Image Statistics in Visual Computing
- Length: 372 pages
- Publication Date: 2013-12-13
The Uncanny Valley in Games and Animation
- Length: 236 pages
- Publication Date: 2014-12-17