GPU Pro 360 Guide to Rendering

  • Length: 528 pages
  • Publication Date: 2018-06-28

The Magic of Computer Graphics

  • Length: 448 pages
  • Publication Date: 2011-06-01

Game Design Theory: A New Philosophy for Understanding Games

  • Length: 188 pages
  • Publication Date: 2012-08-13

GPU Pro 360 Guide to Geometry Manipulation

  • Length: 341 pages
  • Publication Date: 2018-06-03

Data-Driven Storytelling

  • Length: 314 pages
  • Publication Date: 2018-03-31

Blender for Animation and Film-Based Production

  • Length: 284 pages
  • Publication Date: 2014-11-06

Designing the User Experience of Game Development Tools

  • Length: 188 pages
  • Publication Date: 2015-02-18

Storytelling for Interactive Digital Media and Video Games

  • Length: 296 pages
  • Publication Date: 2017-04-07

Essential Skills in Character Rigging

  • Length: 224 pages
  • Publication Date: 2015-10-24