Programming 3D Applications with HTML5 and WebGL

Programming 3D Applications with HTML5 and WebGL Front Cover
3 Reviews
2014-03-06
404 pages

Book Description

Programming Applications with and WebGL: 3D Animation and Visualization for Web Pages

Create high-, visually stunning 3D applications for the Web, using HTML5 and related technologies such as 3 and WebGL—the emerging web graphics standard. With this book, you’ll learn how to use the tools, frameworks, and libraries for building 3D models and animations, mind-blowing visual effects, and advanced user interaction in both desktop and mobile browsers.

In two parts—Foundations and Application Development Techniques—author Tony Parisi provides a thorough grounding in and practice for designing everything from a simple 3D product viewer to immersive games and interactive training systems. Ideal for developers with Javascript and HTML experience.

  • Explore HTML5 APIs and related technologies for creating 3D web graphics, including WebGL, Canvas, and CSS
  • Work with the popular JavaScript 3D rendering and animation libraries Three.js and Tween.js
  • Delve into the 3D content creation pipeline, and the modeling and animation tools for creating killer 3D content
  • Look into several engines and frameworks for building 3D applications, including the author’s Vizi framework
  • Create 3D environments with multiple objects and complex interaction, using examples and supporting code
  • Examine the issues involved in building WebGL-based 3D applications for mobile browsers

Table of Contents

Part I: Foundations
Chapter 1. Introduction
Chapter 2. WebGL: Real-Time 3D Rendering
Chapter 3. Three.js—A JavaScript 3D Engine
Chapter 4. Graphics and Rendering in Three.js
Chapter 5. 3D Animation
Chapter 6. CSS3: Advanced Page Effects
Chapter 7. Canvas: Universal 2D Drawing

Part II: Application Development Techniques
Chapter 8. The 3D Content Pipeline
Chapter 9. 3D Engines and Frameworks
Chapter 10. Developing a Simple 3D Application
Chapter 11. Developing a 3D Environment
Chapter 12. Developing Mobile 3D Applications

Book Details

  • Title: Programming 3D Applications with HTML5 and WebGL
  • Author:
  • Length: 404 pages
  • Edition: 1
  • Language: English
  • Publisher:
  • Publication Date: 2014-03-06
  • ISBN-10: 1449362966
  • ISBN-13: 9781449362966
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