Practice Your Java Level 1 Front Cover

Practice Your Java Level 1

  • Length: 328 pages
  • Edition: 1
  • Publisher:
  • Publication Date: 2016-01-03
  • ISBN-10: 099613381X
  • ISBN-13: 9780996133814
  • Sales Rank: #2496739 (See Top 100 Books)
Description

Practice Your Java Level 1 is a unique Java volume targeted at those seeking to be effective and savvy Java developers. The 1000+ solved exercises in this volume are designed to help the beginning Java developer quickly achieve the following four goals: a proper understanding of the foundations of this language, high retention of the knowledge learned, solid Java programming skills and confidence in their ability both to produce usable Java programs at this level and to pursue higher levels of study of this language.

Table of Contents

Chapter 1. For Starters
Chapter 2. Console Handling I: Basic Output
Chapter 3. Number Handling I – Numerical Primitives
Chapter 4. Boolean operations – The boolean Primitive
Chapter 5. Strings: Basic Handling
Chapter 6. Conditional Processing
Chapter 7. Arrays
Chapter 8. Iterations/Loops
Chapter 9. Number Handling II – Numeric Wrapper Classes
Chapter 10. The Boolean Wrapper Class
Chapter 11. Enumerations I
Chapter 12. Number Handling III – BigInteger & BigDecimal
Chapter 13. Number Handling IV – strictfp & StrictMath
Chapter 14. Number Handling V – Unsigned Integers
Chapter 15. Date/Time Handling – Foundation
Chapter 16. Exceptions
Chapter 17. Console Handling II: Console Input
Chapter 18. Console Handling III: Command Line Input
Chapter 19. The char primitive & the Character Wrapper Class
Chapter 20. Random Numbers
Chapter 21. StringBuffer & StringBuilder
Chapter 22. Classes I
Chapter 23. Object References & Primitive Type Variables: A Deeper Understanding
Chapter 24. Classes II: Nested Classes, Local Classes, Anonymous Classes
Chapter 25. Collections I: Collections with Generics
Chapter 26. Interfaces
Chapter 27. Collections II: Collections using Interfaces, along with Iterators
Chapter 28. Properties, Computer Environment & Computer Information
Chapter 29. File System I: Path, Directory and File Handling using NIO/NIO.2
Chapter 30. File System II: File Input & Output
Chapter 31. Enumerations II
Chapter 32. Graphical User Interfaces using Swing
Chapter 33. Applets – a brief look
Appendix A. Classes, Objects & Methods: An Introduction
Appendix B. Project

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