Pen Art in Scratch Programming Front Cover

Pen Art in Scratch Programming

  • Length: 214 pages
  • Edition: 1
  • Publication Date: 2018-10-21
  • ISBN-10: B07JMHVRWL
  • Sales Rank: #1183012 (See Top 100 Books)
Description

Pen Art in Scratch Programming: the art of programming and the programming of art (Learning computer programming and CS principles Book 1)

** Unleash the creative artist in you while enjoying the friendly Scratch programming environment.** Whether you are a beginner or an expert programmer, you will find turtle programming exciting and challenging. This book explores how the “Pen” feature of Scratch can be used to create interesting designs. Pen programming (aka Turtle programming) provides a visual feedback by providing a clear trace of the sprite’s movements. This is very helpful, especially for those who are new to the world of programming. It helps in analyzing your own thinking and serves as a debugging tool. Turtle programming challenges students to recognize patterns and learn effective use of the divide-and-conquer approach to create seemingly complex designs. And last but not the least, it stimulates artistic creativity. Students are inspired to create interesting designs while simultaneously developing analytical and programming skills.

Table of Contents

Chapter 1: Getting Started with Scratch Turtle
Chapter 2: Designs with Repeating Patterns
Chapter 3: Teaching New Words
Chapter 4: Drawing Polygons and Circles
Chapter 5: Mirror Images, Flowers, and Other Designs
Chapter 6: Problem-solving Using Divide and Conquer
Chapter 7: Drawing Curvy Objects
Chapter 8: Power of Polygons
Chapter 9: Perspectives and Concentric Shapes
Chapter 10: Fooled by RANDOM
Chapter 11: Turtles that Climb Trees
Chapter 12: Special Topics
Appendix A: The FILL Library

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