Ouya Unity Game Development Front Cover

Ouya Unity Game Development

  • Length: 118 pages
  • Edition: 1
  • Publisher:
  • Publication Date: 2013-10-27
  • ISBN-10: 1783559705
  • ISBN-13: 9781783559701
  • Sales Rank: #4500219 (See Top 100 Books)
Description

Ouya is a microconsole running its own version of the Android operating system. The console features an exclusive Ouya store for applications and games designed specifically for the Ouya platform. It runs a modified version of Android 4.1 Jellybean, and is open to rooting without voiding the warranty. All systems can be used as development kits which allow any Ouya owner to be a developer without any licensing fee. Ouya Unity Game Development offers detailed, easy-to-follow, step-by-step instructions which will help you learn the ins and outs of Ouya development in Unity.

From connecting your device with Android Debug Bridge to publishing it on the Ouya Developer Portal, this book will explain the processes involved in creating a game from scratch. As you progress through the book, you will learn about scenes, prefabs, sounds, models, and animations. By the end of the seventh chapter, you will have a 3D game with multiple levels, the possibility of in-app purchases, and controller support that runs on both the Ouya and an Android phone.

Starting with an introduction to Ouya, you will learn how to set up an environment and render game levels on Ouya. You will learn how to change levels and how to save the current level. You will then dive into Ouya controller integration and character animation. This book will also teach you the workings of audio source components, and will show you how to add textures to prefabs. Finally, you will learn how you can monetize the game. By the end of this book, you will have the game running on Ouya and geared up to create games on your own.

What you will learn from this book

  • Download and set up the software to get started with Ouya and explore its features
  • Render levels based on array data, create your character, and move it with the Ouya controller
  • Play sounds, add effects, and improve the virtual experience of the game
  • Implement in-app purchases in the game in order to monetize the game in a more effective manner
  • Port your game to Android phones and tablets

Approach
A clear, concise, and practical guide that will teach you how to build your own console game and become an indie developer.

Who this book is for
This book is for game developers who are interested in developing games for the Ouya console on the Unity game engine. It is assumed that you have a basic understanding of Unity.

Table of Contents

Chapter 1: What Is Ouya and Why Does It Matter?
Chapter 2: Setting Up Unity and the Ouya Plugin
Chapter 3: Setting Up Your Game
Chapter 4: Adding a Character and Making Them Move
Chapter 5: Adding Finesse to Your Game
Chapter 6: Show Me the Money!
Chapter 7: Building Cross-platform Games

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