Microsoft XNA Game Studio 4.0 Front Cover

Microsoft XNA Game Studio 4.0

  • Length: 464 pages
  • Edition: 1
  • Publisher:
  • Publication Date: 2011-02-13
  • ISBN-10: 0735651574
  • ISBN-13: 9780735651579
  • Sales Rank: #2719532 (See Top 100 Books)
Description

Now you can build your own games for your Xbox 360®, Windows® Phone 7, or Windows-based PC—as you learn the underlying concepts for computer programming. Use this hands-on guide to dive straight into your first project—adding new tools and tricks to your arsenal as you go. No experience required!

  • Learn XNA and C# fundamentals—and increase the challenge with each chapter
  • Write code to create and control game behavior
  • Build your game’s display—from graphics and text to lighting and 3-D effects
  • Capture and cue sounds
  • Process input from keyboards and gamepads
  • Create features for one or multiple players
  • Tweak existing games—and invent totally new ones

Table of Contents

Part I: Getting Started
Chapter 1: Computers, C#, XNA, and You
Chapter 2: Programs, Data, and Pretty Colors
Chapter 3: Getting Player Input

Part II: Images, Sound, and Text
Chapter 4: Displaying Images
Chapter 5: Writing Text
Chapter 6: Creating a Multi-Player Game
Chapter 7: Playing Sounds
Chapter 8: Creating a Timer
Chapter 9: Reading Text Input

Part III: Writing Proper Games
Chapter 10: Using C# Methods to Solve Problems
Chapter 11: A Game as a C# Program
Chapter 12: Games, Objects, and State
Chapter 13: Making a Complete Game
Chapter 14: Classes, Objects, and Games
Chapter 15: Creating Game Components
Chapter 16: Creating Multi-Player Networked Games

Part IV: Making Mobile Games for Windows Phone 7 with XNA
Chapter 17: Motion-Sensitive Games
Chapter 18: Exploring Touch Input
Chapter 19: Mobile Game Development

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