Let’s Build a Multiplayer Phaser Game: With TypeScript, Socket.IO, and Phaser

Let’s Build a Multiplayer Phaser Game: With TypeScript, Socket.IO, and Phaser Front Cover
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2019-01-20
151 pages

Book Description

Create a fully working multiplayer from scratch using TypeScript, Socket.IO, and the community edition of Phaser.js. You will achieve amazing feats in the browser without having to install any software. This book teaches you how to use the Phaser to tap into physics, and how to utilize HUD and fire lasers.

Let’s Build a Multiplayer Phaser Game dives into the details to show you how to create a multiplayer game from beginning to end. Once you have finished this book, you will be well versed in creating not only a game, but also an application that you can extend with new functionality to enjoy with your friends.

What You'll Learn

  • Discover the ins and outs of Socket.IO for real-time web
  • Use TypeScript to allow your to be typed and self-documenting
  • See how gaming mechanics work to make a game entertaining
  • Get a deeper understanding of how to structure your working directory and your code
  • Scale what you have created

Who This Book Is For

Developers who want to know how to create and structure a complex online game

Book Details

  • Title: Let’s Build a Multiplayer Phaser Game: With TypeScript, Socket.IO, and Phaser
  • Author:
  • Length: 151 pages
  • Edition: 1st ed.
  • Language: English
  • Publisher:
  • Publication Date: 2019-01-20
  • ISBN-10: 1484242483
  • ISBN-13: 9781484242483
Download LinkFormatSize (MB)Upload Date
Download from NitroFlareTrue PDF, EPUB1.803/02/2019
Download from UsersCloudTrue PDF, EPUB1.812/06/2018
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