Let’s Build a Multiplayer Phaser Game: With TypeScript, Socket.IO, and Phaser

Let’s Build a Multiplayer Phaser Game: With TypeScript, Socket.IO, and Phaser Front Cover
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2019-01-20
151 pages

Book Description

Create a fully working multiplayer from scratch using TypeScript, Socket.IO, and the community edition of Phaser.js. You will achieve amazing feats in the browser without having to install any . This book teaches you how to use the Phaser to tap into physics, and how to utilize HUD information and fire lasers.

Let’s Build a Multiplayer Phaser Game dives into the details to show you how to create a multiplayer game from beginning to end. Once you have finished this book, you will be well versed in creating not only a game, but also an application that you can extend with new functionality to enjoy with your friends.

What You'll Learn

  • Discover the ins and outs of Socket.IO for real-time web
  • Use TypeScript to allow your project to be typed and self-documenting
  • See how gaming mechanics work to make a game entertaining
  • Get a deeper understanding of how to structure your working directory and your code
  • Scale what you have created

Who This Book Is For

Developers who want to know how to create and structure a complex

Book Details

  • Title: Let’s Build a Multiplayer Phaser Game: With TypeScript, Socket.IO, and Phaser
  • Author:
  • Length: 151 pages
  • Edition: 1st ed.
  • Language: English
  • Publisher:
  • Publication Date: 2019-01-20
  • ISBN-10: 1484242483
  • ISBN-13: 9781484242483
Download LinkFormatSize (MB)Upload Date
Download from NitroFlareTrue PDF, EPUB1.803/02/2019
Download from UsersCloudTrue PDF, EPUB1.812/06/2018
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