Learning Java with Games

Learning Java with Games Front Cover
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563 pages

Book Description

This innovative approach to teaching language and uses game development as the method to applying concepts.

Instead of teaching game design using Java, projects are designed to teach Java in a problem-solving approach that is both a fun and effective.  Learning Java with Games introduces the concepts of Java and coding; then uses a to emphasize those ideas. It does not treat the and procedure and loop parts of Java as two separate entities to be covered separately, but interweaves the two concepts so the students get a better picture of what Java is.

After studying a rich set of projects, the book turns to build up a “Three-layer Structure for Games” as an architecture template and a guiding line for designing and developing games. The proposed three-layer architecture not only merges essential Java object-oriented features but also addresses loosely coupled software architecture.

Book Details

  • Title: Learning Java with Games
  • Author:
  • Length: 563 pages
  • Edition: 1
  • Language: English
  • Publisher:
  • Publication Date: 2018-11-16
  • ISBN-10: 3319728857
  • ISBN-13: 9783319728858
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