iOS 6 in Practice

Book Description

Forums, blogs and even the Developer site are full of hard questions and murky answers. When building an app, developers don't want vague ideas and untested -- they want real answers to real problems. They want iOS 6 in Practice.

iOS 6 in Practice is a book written from the hard-won experience of expert app developer Bear Cahill. In this unique hands-on guide, readers will explore seven real, working iPhone and apps and uncover 85 specific techniques to solve the specific problems they'll encounter over and over. Throughout the book, each reusable technique is set out in a clear problem/solution/discussion format and identified for easy reference. As readers explore the great sample apps, they'll get the skills and confidence they need to bring their own ideas to life-which is what is all about.

Table of Contents

Part 1 Getting started
1 Getting started with iOS development
2 Creating an iOS application

Part 2 Putting iOS into practice
3 Using view controllers and images in PicDecor
4 Accessing the address book/contacts in Dial4
5 MapKit and the camera in WhereIsMyCar
6 Settings, audio, and shake detection in TimeDown
7 CoreData, iPod , and playing music— PlayMyLists
8 Push notification and in-app purchase— Rock, Paper, Scissors
9 GameCenter leaderboards and achievements— Rock, Paper, Scissors
10 iTunes API, iPad, and iAd—MusicSearch
11 Collection view, social, reminders, and state restoration—MeetSocial

Appendix: The iOS developer program and app distribution

Book Details

Download LinkFormatSize (MB)Upload Date
Download from FilePiPDF, CODE8.602/04/2015
Download from NitroFlarePDF, CODE8.612/08/2016
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