HoloLens Beginner’s Guide Front Cover

HoloLens Beginner’s Guide

  • Length: 376 pages
  • Edition: 1
  • Publisher:
  • Publication Date: 2017-04-28
  • ISBN-10: B01N63OKA0
  • Sales Rank: #910234 (See Top 100 Books)
Description

Key Features

  • Start developing immersive and interactive apps for Microsoft HoloLens
  • Explore the Windows Universal Development platform for HoloLens development
  • Leverage the full set of HoloLens sensors to create mesmerizing apps

Book Description

HoloLens revolutionizes the way we work and interact with the virtual world. HoloLens brings you the amazing world of augmented reality and provides an opportunity to explore it like never before.

This is the best book for developers who want to start creating interactive and intuitive augmented reality apps for the HoloLens platform.

You will start with a walkthrough of the HoloLens hardware before creating your first app. Next you will be introduced to the various HoloLens sensors and find out how to program them efficiently so that they can interact with the real world seamlessly. Moving on, you will learn how to create smart animations and add video overlay that implements real-time tracking and motion-sensing abilities to your HoloLens app. Finally, you will learn how to test your app effectively.

What you will learn

  • Write an app that responds to verbal commands
  • Communicate between devices in the boundaries of the UWP model
  • Create sounds in the app and place them in a 3D space
  • Build simple apps that display holograms
  • Interact with the physical environment while taking physical boundaries into account

About the Author

Jason Odom is a game developer with nearly 20 years of experience working on titles for companies such as Activision and Take 2 Interactive, along with years of game development teaching and mentoring. He is the founder of Thought Experiment, a start-up mixed reality studio, and he is currently working on HoloQuest and CrossTrainMR properties for HoloLens. When he is not making software and applications, he is a loud and proud mixed reality evangelist with a highly active YouTube channel, and a prolific technology blogger for NextReality. You can connect to him on the following:

  • https://www.youtube.com/playlist?list=PLEjp5Cbksqk4x-3rO_6G8I-k5_vOEX25W
  • https://github.com/Subere23?tab=repositories
  • http://www.thoughtexperimentstudios.com/
  • http://next.reality.news/

Table of Contents

Chapter 1. Welcome To The New World
Chapter 2. Holoworld
Chapter 3. I Am In Control
Chapter 4. User-Friendly Interface
Chapter 5. Now That Is How It Should Sound
Chapter 6. Not So Blank Spaces
Chapter 7. The Tools Of The Trade
Chapter 8. Share What You Have Got
Chapter 9. Putting It All Together
Chapter 10. Fixing Problems

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