Getting to Know Web GIS, third edition, pairs fundamental principles with step-by-step exercises to teach readers how to share resources online and build Web GIS apps easily and quickly. Start now building Web apps without a single line of programming, and then move on to developing more advanced skills using a variety of Web GIS technology.
Instead of focusing on individual products, this book teaches Web GIS technologies as a holistic platform. In each chapter, readers complete an application project using multiple products from the browser/client side to the server side. This edition includes new chapters and sections on big data analysis, image services, raster analysis, virtual reality (VR), augmented reality (AR), Arcade, vector tiling, Survey123, ArcGIS API for Python, Internet of Things (IoT), artificial intelligence (AI), Operations Dashboard, and portal collaboration.
A practical manual for classroom lab and on-the-job training, Getting to Know Web GIS includes downloadable teaching slides and exercise data.
Table of Contents
Chapter 1. Web GIS introduction
Chapter 2. Hosted feature layers and Esri Story Maps
Chapter 3. Web AppBuilder for ArcGIS
Chapter 4. Mobile GIS
Chapter 5. Tile layers, map image layers, and on-premises Web GIS
Chapter 6. Spatial temporal data and real-time GIS
Chapter 7. 3D web scenes
Chapter 8. Spatial analysis and geoprocessing
Chapter 9. Image service and online raster analysis