Designing Audio Effect Plugins in C++, 2nd Edition

Designing Audio Effect Plugins in C++, 2nd Edition Front Cover
1 Reviews
702 pages

Book Description

Designing Audio Effect Plugins in C++ presents everything you need to know about signal processing in an accessible way. Not just another theory-heavy signal processing book, nor another dull build-a-generic- book, this book includes fully worked, downloadable code for dozens of professional audio effect plugins and practically presented .

Sections include the basics of audio signal processing, the anatomy of a plugin, AAX, AU and VST3 programming guides; implementation details; and actual and code. More than 50 fully coded C++ audio signal-processing objects are included. Start with an intuitive and practical introduction to the digital signal processing (DSP) theory behind audio plug-ins, and quickly move on to plugin implementation, gain knowledge of algorithms on classical, virtual analog, and wave digital filters, delay, reverb, modulated effects, dynamics processing, pitch shifting, nonlinear processing, sample rate conversion and more. You will then be ready to and implement your own unique plugins on any platform and within almost any host program.

This new edition is fully updated and improved and presents a plugin core that allows readers to move freely between application programming interfaces and platforms. Readers are expected to have some knowledge of C++ and high school math.

Book Details

  • Title: Designing Audio Effect Plugins in C++, 2nd Edition
  • Author:
  • Length: 702 pages
  • Edition: 2
  • Language: English
  • Publisher:
  • Publication Date: 2019-05-11
  • ISBN-10: 1138591939
  • ISBN-13: 9781138591936
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