Computer Organization and Design: The Hardware Software Interface: ARM Edition Front Cover

Computer Organization and Design: The Hardware Software Interface: ARM Edition

  • Length: 720 pages
  • Edition: 1
  • Publisher:
  • Publication Date: 2016-03-16
  • ISBN-10: 0128017333
  • ISBN-13: 9780128017333
  • Sales Rank: #25062 (See Top 100 Books)
Description

The new ARM Edition of Computer Organization and Design features a subset of the ARMv8-A architecture, which is used to present the fundamentals of hardware technologies, assembly language, computer arithmetic, pipelining, memory hierarchies, and I/O.

With the post-PC era now upon us, Computer Organization and Design moves forward to explore this generational change with examples, exercises, and material highlighting the emergence of mobile computing and the Cloud. Updated content featuring tablet computers, Cloud infrastructure, and the ARM (mobile computing devices) and x86 (cloud computing) architectures is included.

An online companion Web site provides links to a free version of the DS-5 Community Edition (a free professional quality tool chain developed by ARM), as well as additional advanced content for further study, appendices, glossary, references, and recommended reading.

  • Covers parallelism in depth with examples and content highlighting parallel hardware and software topics
  • Features the Intel Core i7, ARM Cortex-A53, and NVIDIA Fermi GPU as real-world examples throughout the book
  • Adds a new concrete example, “Going Faster,” to demonstrate how understanding hardware can inspire software optimizations that improve performance by 200X
  • Discusses and highlights the “Eight Great Ideas” of computer architecture:  Performance via Parallelism; Performance via Pipelining; Performance via Prediction; Design for Moore’s Law; Hierarchy of Memories; Abstraction to Simplify Design; Make the Common Case Fast;  and Dependability via Redundancy.
  • Includes a full set of updated exercises

Table of Contents

Chapter 1 Computer Abstractions and Technology
Chapter 2 Instructions: Language of the Computer
Chapter 3 Arithmetic for Computers
Chapter 4 The Processor
Chapter 5 Large and Fast: Exploiting Memory Hierarchy
Chapter 6 Parallel Processors from Client to Cloud

Appendix A. The Basics of Logic Design
Appendix B. Graphics and Computing GPUs
Appendix C. Mapping Control to Hardware
Appendix D. A Survey of RISC Architectures for Desktop, Server, and Embedded Computers

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