3D Math Primer for Graphics and Game Development

  • Length: 429 pages
  • Publication Date: 2002-06-21

3D Game Textures: Create Professional Game Art Using Photoshop

  • Length: 368 pages
  • Publication Date: 2006-03-07

2D Game Building for Teens

  • Length: 320 pages
  • Publication Date: 2009-01-29

Mac Application Development For Dummies

  • Length: 416 pages
  • Publication Date: 2011-10-25

Advances in Artificial Intelligence

  • Length: 521 pages
  • Publication Date: 2011-11-22

Windows PowerShell Scripting and Toolmaking

  • Length: 122 pages
  • Publication Date: 2011-09-23

Making Embedded Systems: Design Patterns for Great Software

  • Length: 328 pages
  • Publication Date: 2011-11-16

The Art of Readable Code

  • Length: 204 pages
  • Publication Date: 2011-11-15