C++ 14 Quick Syntax Reference: 2nd Edition Front Cover

C++ 14 Quick Syntax Reference: 2nd Edition

  • Length: 131 pages
  • Edition: 2nd ed. 2015
  • Publisher:
  • Publication Date: 2016-04-09
  • ISBN-10: 1484217268
  • ISBN-13: 9781484217269
  • Sales Rank: #1817061 (See Top 100 Books)
Description

This updated handy quick C++ 14 guide is a condensed code and syntax reference based on the newly updated C++ 14 release of the popular programming language. It presents the essential C++ syntax in a well-organized format that can be used as a handy reference.

You won’t find any technical jargon, bloated samples, drawn out history lessons, or witty stories in this book. What you will find is a language reference that is concise, to the point and highly accessible.  The book is packed with useful information and is a must-have for any C++ programmer.

In the C++ 14 Quick Syntax Reference, Second Edition, you will find a concise reference to the C++ 14 language syntax.  It has short, simple, and focused code examples.  This book includes a well laid out table of contents and a comprehensive index allowing for easy review.

What You’ll Learn:

  • How to Compile and Run
  • What are C++ Variables, Operators, Pointers and References
  • What are Arrays, Strings, Conditionals, Loops and more
  • How to use Functions
  • How to work with Constructors and Inheritance
  • How to use Access Levels, Static, Enum, String and Union, and more
  • What are Custom Conversions, Namespaces, Constants, and Preprocessor
  • How to do Event Handling
  • What are Type Conversions, Templates, Headers, and more

Audience

This book is a quick, handy pocket syntax reference for experienced C++ programmers, and a concise, easily-digested introduction for other programmers new to C++.

Table of Contents

Chapter 1: Hello World
Chapter 2: Compile and Run
Chapter 3: Variables
Chapter 4: Operators
Chapter 5: Pointers
Chapter 6: References
Chapter 7: Arrays
Chapter 8: String
Chapter 9: Conditionals
Chapter 10: Loops
Chapter 11: Functions
Chapter 12: Class
Chapter 13: Constructor
Chapter 14: Inheritance
Chapter 15: Overriding
Chapter 16: Access Levels
Chapter 17: Static
Chapter 18: Enum
Chapter 19: Struct and Union
Chapter 20: Operator Overloading
Chapter 21: Custom Conversions
Chapter 22: Namespaces
Chapter 23: Constants
Chapter 24: Preprocessor
Chapter 25: Exception Handling
Chapter 26: Type Conversions
Chapter 27: Templates
Chapter 28: Headers

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