Building Apps for the Universal Windows Platform

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270 pages

Book Description

Building Apps for the Universal Windows : Explore Windows 10 Native, IoT, HoloLens, and Xamarin

Develop Windows 10 applications faster and more efficiently using the Universal Windows Platform. You will use Xamarin to create apps for macOS, , and devices.

Building Apps for the Universal Windows Platform is a complete guide covering PCs, tablets, phones, and other devices such as HoloLens. You will use Windows 10 to develop apps for desktop, mobile, holographic, wearable, and IoT devices. You will reuse code to easily create cross-platform apps.

What You Will Learn

  • Design and develop apps using and Blend
  • Create Cortana-enabled apps for a hands-free experience
  • Build IoT apps and apps for wearables such as the Microsoft HoloLens
  • Monitor apps post-publication to gain insights from actionable data using Windows Store Analytics and

Who This Book Is For

Professional developers working independently or in a team on Windows 10 applications, and students coming into the world of development

Table of Contents

Chapter 1: Introduction to Windows Universal
Chapter 2: Elementary Concepts
Chapter 3: The Windows 10 Experience
Chapter 4: Windows with Mouse and Keyboard
Chapter 5: Windows with Touch
Chapter 6: Internet of Things (IoT)
Chapter 7: Wearables
Chapter 8: Windows 10 for Advanced Users
Chapter 9: Cross Platform with Xamarin
Chapter 10: Ready for the Store
Chapter 11: Application Analytics

Book Details

  • Title: Building Apps for the Universal Windows Platform
  • Author:
  • Length: 270 pages
  • Edition: 1st ed.
  • Language: English
  • Publisher:
  • Publication Date: 2017-07-31
  • ISBN-10: 1484226283
  • ISBN-13: 9781484226285
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