Android App Development Front Cover

Android App Development

Description

Each new print copy of Android App Development includes Navigate 2 Advantage Access that unlocks a complete eBook, Study Center, homework and Assessment Center, and a dashboard that reports actionable data. Download the latest version of Android Studio Using innovative, engaging methods, Android App Development cultivates student knowledge of app development through a progressive, building block approach. Each chapter includes a classroom-friendly, meaningful app that illustrates the concepts covered at the chapter level. Model View Controller architecture is used throughout the book to promote good software engineering practice. Students will be engaged by essential as well as specialized topics such as XML resources, event-driven programming, animation, sounds, making a game, voice recognition, and more. Each new print copy of Android App Development includes Navigate 2 Advantage Access that unlocks a complete eBook, Study Center, homework and Assessment Center, and Key Features:

  • Android Studio, the official development environment by Google, is used to develop all applications
  • The Model View Controller architecture is used throughout the book, allowing the instructor to download the Model and concentrate on the View and Controller elements of the app
  •  Students learn how to make device-independent apps using a progressive approach, incorporating fun topics such as animation, sounds, photo editing, using the GPS, displaying a map, and advertising
  • Software Engineering and Common Error boxes highlight software engineering tips and common errors throughout each chapter
  • Chapters are written independently of others so that instructors can select topics and customize the book to their course
  • Each chapter concludes with exercises for student practice, including Multiple Choice, Fill In the Code, and Write an App exercises

Table of Contents

Chapter 1 Basics Of Android, First App: Helloandroid
Chapter 2 Model View Controller, Gui Components, Events
Chapter 3 Coding The Gui Programmatically, Layout Managers
Chapter 4 Multiple Activities, Passing Data Between Activities, Transitions, Persistent Data
Chapter 5 Menus, Sqlite
Chapter 6 Managing The Device Orientation
Chapter 7 Touches And Swipes
Chapter 8 Graphics, Animations, Sounds, And Gaming
Chapter 9 Fragments
Chapter 10 Using Libraries And Their Apis: Speech Recognition And Maps
Chapter 11 Using The Gps And Location Services
Chapter 12 Using Another App Within The App: Taking A Photo, Graying It, And Sending An Email
Chapter 13 Xml And Content Apps
Chapter 14 Making An Android Widget
Chapter 15 In App Advertising
Chapter 16 Security And Encryption
APPENDIX A Retrieving the Height of the Status Bar and the Action Bar Dynamically
APPENDIX B Setting the Font Size of a TextView Dynamically
APPENDIX C How to Download and Install Google Play Services, Use Maps
APPENDIX D The AsyncTask Class

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