Advanced Qt Programming Front Cover

Advanced Qt Programming

  • Length: 553 pages
  • Edition: 1
  • Publisher:
  • Publication Date: 2010-07-21
  • ISBN-10: 0321635906
  • ISBN-13: 9780321635907
  • Sales Rank: #1317341 (See Top 100 Books)
Description

Advanced Qt Programming: Creating Great Software with C++ and Qt 4 (Prentice Hall Open Source Software Development)
This book is aimed at existing C++/Qt programmers and presents ideas and techniques that are too advanced or specialized (although not necessarily difficult), for a first book on Qt.

Qt has now grown to over 700 classes and well over a million words of documentation, far too much to cover in a single volume. So instead of covering everything very thinly, the book focuses on key areas of Qt technology and tries to provide more comprehensive coverage than is available elsewhere.

The book is completely practical in emphasis, with every technique illustrated by working code. The examples show Qt best practices, and have been tested on Linux, Mac OS X, and Windows, using Qt 4.6 and where possible (e.g., using #if QT_VERSION), Qt 4.5. (The examples and a sample chapter can be downloaded from the book’s web page. Amazon don’t allow URLs so google for “qtrac” to find it.)

The book’s main themes are hybrid desktop/Internet applications, threading, rich text handling, Qt’s graphics/view architecture, and Qt’s model/view architecture (to which four chapters are devoted), although many other topics are covered. Besides each chapter’s main subject, lots of other classes, methods, and techniques are used wherever they make sense, to show as many Qt features as possible. So even the most experienced Qt programmer should discover aspects of Qt they weren’t aware of, discover new techniques, and be inspired with new ideas.

Table of Contents

Chapter 1. Hybrid Desktop/Internet Applications
Chapter 2. Audio and Video
Chapter 3. Model/View Table Models
Chapter 4. Model/View Tree Models
Chapter 5. Model/View Delegates
Chapter 6. Model/View Views
Chapter 7. Threading with QtConcurrent
Chapter 8. Threading with QThread
Chapter 9. Creating Rich Text Editors
Chapter 10. Creating Rich Text Documents
Chapter 11. Creating Graphics/View Windows
Chapter 12. Creating Graphics/View Scenes
Chapter 13. The Animation and State Machine Frameworks

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