The Kerbal Player’s Guide: The Easiest Way to Launch a Space Program Front Cover

The Kerbal Player’s Guide: The Easiest Way to Launch a Space Program

  • Length: 428 pages
  • Edition: 1
  • Publisher:
  • Publication Date: 2016-12-05
  • ISBN-10: 1491913053
  • ISBN-13: 9781491913055
  • Sales Rank: #312300 (See Top 100 Books)
Description

Kerbal Space Program (KSP) is a critically acclaimed, bestselling space flight simulator game. It’s making waves everywhere from mainstream media to the actual space flight industry, but it has a bit of a learning curve. In this book, five KSP nerds—including an astrophysicist—teach you everything you need to know to get a nation of tiny green people into space.

KSP is incredibly realistic. When running your space program, you’ll have to consider delta-V budgets, orbital mechanics, Hohmann transfers, and more. This book is perfect for video game players, simulation game players, Minecrafters, and amateur astronomers.

  • Design, launch, and fly interplanetary rockets
  • Capture an asteroid and fly it into a parking orbit
  • Travel to distant planets and plant a flag
  • Build a moon rover, and jump off a crater ridge
  • Rescue a crew-mate trapped in deep space

Table of Contents

Chapter 1, You Will Go to Space Today
Chapter 2, Rockets!
Chapter 3, Maneuvers
Chapter 4, Planes in Space
Chapter 5, The Worlds of Kerbal Space Program
Chapter 6, Running a Space Program
Chapter 7, Historical Reenactment
Chapter 8, Getting to the Planets
Chapter 9, Rocket Science
Chapter 10, Introduction to Mods
Chapter 11, Utility Mods
Chapter 12, Adding Realism
Chapter 13, Creating a Mod
Chapter 14, Adding Hardware to the Game

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