The Complete Guide to Blender Graphics: Computer Modeling & Animation, 4th Edition Front Cover

The Complete Guide to Blender Graphics: Computer Modeling & Animation, 4th Edition

  • Length: 552 pages
  • Edition: 4
  • Publisher:
  • Publication Date: 2017-09-30
  • ISBN-10: 1138081914
  • ISBN-13: 9781138081918
  • Sales Rank: #83057 (See Top 100 Books)
Description

Blender is a free and open source graphics program for computer modeling and animation incorporating Photorealstic Rendering, Realistic Materials, Character Rigging, Sculpting, UV Unwrapping, Compositing, Simulation, Camera and Object Tracking, Game Creation and Video Editing.

The program is comprehensive. The interface is extensive. The creative experience is fantastic.

The Complete Guide to Blender Graphics: Computer Modeling and Animation is a unified learning manual for beginners and a reference for advanced users. The manual introduces the basic components of the Blender program with reference to the interface using written instruction in conjunction with illustrations and examples.

In this fourth edition of The Complete Guide to Blender Graphics the author has included changes to the program which eventuate as Blender is developed and improved. New subject matter has been added with examples.

Table of Contents

Chapter 01 The Blender Interface
Chapter 02 Navigate and Save
Chapter 03 Working with Objects
Chapter 04 Editing Objects
Chapter 05 Editing Tools
Chapter 06 Materials
Chapter 07 Textures
Chapter 08 World Settings
Chapter 09 Lighting and Cameras
Chapter 10 Rendering and Ray Tracing
Chapter 11 Animation Basics
Chapter 12 3D Text
Chapter 13 Nurbs and Meta Shapes
Chapter 14 Modifiers in General
Chapter 15 Modifiers – Generate
Chapter 16 Modifiers – Deform
Chapter 17 Modifiers – Simulate
Chapter 18 Particle Systems
Chapter 19 Constraints
Chapter 20 Armatures
Chapter 21 Chapter aracter Rigging
Chapter 22 Shape Keys & Action Editors
Chapter 23 Fluid Simulation
Chapter 24 Smoke Simulation
Chapter 25 Nodes
Chapter 26 Cycles Render
Chapter 27 Game Engine
Chapter 28 Video Sequence Editor
Chapter 29 Drivers
Chapter 30 Installing Add-Ons

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