Instant HTML5 2D Platformer

Instant HTML5 2D Platformer

(4 reviews, 543 downloads)
, 2013-08-26, 52 pages, pdf, epub
Learn how to develop a 2D HTML5 platformer that is capable of running in modern browsers Overview Learn something new in an Instant! A short, fast, focused guide delivering immediate results Learn about HTML5 2D game development and how to…
Three.js Essentials

Three.js Essentials

(5 reviews, 652 downloads)
, 2014-07-25, 173 pages, pdf, epub
Create and animate beautiful 3D graphics with this fast-paced tutorial Overview Acquire thorough knowledge of the essential features of Three.js, explained using comprehensive examples Animate HTML5 elements directly from Three.js using the CSS3 3D renderer Visualize information such as sound…
Mastering Mobile Learning

Mastering Mobile Learning

(1 reviews, 607 downloads)
, 2014-10-06, 360 pages, pdf, epub
Discover the strategies, tools, and technologies necessary for developing successful mobile learning programs In the modern, rapidly-expanding mobile learning environment, only clear guidelines and state-of-the-art technologies will stand up to the challenges that lie ahead. With a smart focus that…
GPU Pro 5: Advanced Rendering Techniques

GPU Pro 5: Advanced Rendering Techniques

(1 reviews, 721 downloads)
, 2014-05-20, 522 pages, pdf, epub
In GPU Pro5: Advanced Rendering Techniques, section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Michal Valient, Wessam Bahnassi, and Marius Bjorge have once again assembled a high-quality collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming. Divided into…
Game Development Tool Essentials

Game Development Tool Essentials

(1 reviews, 816 downloads)
, 2014-05-26, 220 pages, pdf, epub
Game Development Tool Essentials┬áprovides must-have tips and tricks from industry professionals for strengthening and streamlining your game tools pipeline. Everyone knows the game tools pipeline is important, but in the current environment of shrinking budgets and increased time pressure, developers…