Java Examples in a Nutshell, 3rd Edition

Java Examples in a Nutshell, 3rd Edition

(50 reviews, 761 downloads)
, 2004-01-01, 720 pages, pdf, epub
The author of the best-selling Java in a Nutshell has created an entire book of real-world Java programming examples that you can learn from. If you learn best “by example,” this is the book for you.This third edition covers Java…
Java Examples in a Nutshell, 2nd Edition

Java Examples in a Nutshell, 2nd Edition

(50 reviews, 319 downloads)
, 2000-10-03, 584 pages, pdf, epub
Java Examples in a Nutshell is full of real-world Java programming examples. The second edition of this bestselling book covers Java 1.3 and contains 164 complete, practical programs: over 17,900 lines of densely commented, professionally written Java code covering 20…
The Science of Computing: Shaping a Discipline

The Science of Computing: Shaping a Discipline

(1 reviews, 509 downloads)
, 2014-12-04, 292 pages, pdf, epub
The identity of computing has been fiercely debated throughout its short history. Why is it still so hard to define computing as an academic discipline? Is computing a scientific, mathematical, or engineering discipline? By describing the mathematical, engineering, and scientific…
A Primer on Scientific Programming with Python, 4th Edition

A Primer on Scientific Programming with Python, 4th Edition

(1 reviews, 1387 downloads)
, 2014-08-02, 872 pages, pdf, epub
The book serves as a first introduction to computer programming of scientific applications, using the high-level Python language. The exposition is example and problem-oriented, where the applications are taken from mathematics, numerical calculus, statistics, physics, biology and finance. The book…
Mathematical Structures for Computer Graphics

Mathematical Structures for Computer Graphics

(1 reviews, 896 downloads)
, 2014-11-03, 408 pages, pdf, epub
A comprehensive exploration of the mathematics behind the modeling and rendering of computer graphics scenes Mathematical Structures for Computer Graphics presents an accessible and intuitive approach to the mathematical ideas and techniques necessary for two- and three-dimensional computer graphics. Focusing…