Beginning C++ Through Game Programming, 3rd Edition

  • Length: 432 pages
  • Publication Date: 2010-10-18

AdvancED ActionScript 3.0: Design Patterns

  • Length: 436 pages
  • Publication Date: 2011-09-12

ZBrush Character Creation: Advanced Digital Sculpting

  • Length: 432 pages
  • Publication Date: 2011-02-08

Ubiquitous Computing: Design, Implementation and Usability

  • Length: 396 pages
  • Publication Date: 2008-05-22
5.0

iPhone Game Development (Developer Reference)

  • Length: 512 pages
  • Publication Date: 2009-11-09
2.4

Interactive Computer Graphics, 6th Edition

  • Length: 768 pages
  • Publication Date: 2011-04-10
3.8

Illustrated Course Guide: Microsoft Access 2010 Basic

  • Length: 192 pages
  • Publication Date: 2010-10-07
2.0