Seven Concurrency Models in Seven Weeks: When Threads Unravel

Seven Concurrency Models in Seven Weeks: When Threads Unravel

(10 reviews, 786 downloads)
, 2014-07-10, 300 pages, pdf, epub
Your software needs to leverage multiple cores, handle thousands of users and terabytes of data, and continue working in the face of both hardware and software failure. Concurrency and parallelism are the keys, and Seven Concurrency Models in Seven Weeks…
Computer Science: An Overview, 11th Edition

Computer Science: An Overview, 11th Edition

(11 reviews, 401 downloads)
, 2011-01-31, 624 pages, pdf, epub
Computer Science: An Overview uses broad coverage and clear exposition to present a complete picture of the dynamic computer science field. Accessible to students from all backgrounds, Glenn Brookshear uses a language-independent context to encourage the development of a practical,…
Real-time Systems Scheduling 1: Fundamentals

Real-time Systems Scheduling 1: Fundamentals

(1 reviews, 420 downloads)
, 2014-09-02, 308 pages, pdf, epub
Real-time systems are used in a wide range of applications, including control, sensing, multimedia, etc.  Scheduling is a central problem for these computing/communication systems since responsible of software execution in a timely manner. This book provides state of knowledge in…
CWNA: Certified Wireless Network Administrator Official Study Guide, 4th Edition: Exam CWNA-106

CWNA: Certified Wireless Network Administrator Official Study Guide, 4th Edition: Exam CWNA-106

(1 reviews, 651 downloads)
, 2014-09-22, 912 pages, pdf, epub
Prepare with the only official study guide for the CWNA-106 The CWNA: Certified Wireless Network Administrator Official Study Guide: Exam CWNA-106 is the officially endorsed CWNA test prep for the leading wireless certification. Expert authors and CWNEs David D. Coleman…
Game Engine Architecture, 2nd Edition

Game Engine Architecture, 2nd Edition

(1 reviews, 962 downloads)
, 2014-08-15, 1040 pages, pdf, epub
Hailed as a “must-have textbook” (CHOICE, January 2010), the first edition of Game Engine Architecture provided readers with a complete guide to the theory and practice of game engine software development. Updating the content to match today’s landscape of game…