Science Fiction Video Games Front Cover

Science Fiction Video Games

  • Length: 536 pages
  • Edition: 1
  • Publisher:
  • Publication Date: 2014-09-10
  • ISBN-10: 148220388X
  • ISBN-13: 9781482203882
  • Sales Rank: #2252327 (See Top 100 Books)
Description

Understand Video Games as Works of Science Fiction and Interactive Stories
Science Fiction Video Games focuses on games that are part of the science fiction genre, rather than set in magical milieux or exaggerated versions of our own world. Unlike many existing books and websites that cover some of the same material, this book emphasizes critical analysis, especially the analysis of narrative. The author analyzes narrative via an original categorization of story forms in games. He also discusses video games as works of science fiction, including their characteristic themes and the links between them and other forms of science fiction.

Delve into a Collection of Science Fiction Games
The beginning chapters explore game design and the history of science-fictional video games. The majority of the text deals with individual science-fictional games and the histories and natures of their various forms, such as the puzzle-based adventure and the more exploratory and immediate computer role-playing game (RPG).

Table of Contents

Chapter 1: Videogames and Science Fiction
Chapter 2: Game Narratives
Chapter 3: Game Design
Chapter 4: Hyperfiction
Chapter 5: Independent Games
Chapter 6: Adventures
Chapter 7: Computer Role Playing Games
Chapter 8: Online Worlds
Chapter 9: Alternate Reality Games
Chapter 10: First-Person Shooters
Chapter 11: Third-Person Shooters
Chapter 12: Survival Horror
Chapter 13: Computer Wargames
Chapter 14: 4X Games
Chapter 15: God Games
Chapter 16: Toy Games
Chapter 17: Space Sims
Chapter 18: Others

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