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- Publication Date: 2011-08-15
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- Publication Date: 2011-07-01
Interactive Storytelling for Video Games
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- Publication Date: 2011-03-15
3ds Max Modeling for Games, Second Edition: Insider’s Guide to Game Character, Vehicle, and Environment Modeling: Volume I
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- Length: 480 pages
- Publication Date: 2011-07-01
Shooting Action Sports: The Ultimate Guide to Extreme Filmmaking
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3D Game Textures, Second Edition: Create Professional Game Art Using Photoshop
by Luke Ahearn
- Length: 419 pages
- Publication Date: 2009-06-10
Motion Graphic Design: Applied History and Aesthetics, 2nd Edition
by Jon Krasner
- Length: 432 pages
- Publication Date: 2008-03-11
3D TV and 3D Cinema: Tools and Processes for Creative Stereoscopy
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Better Location Shooting: Techniques for Video Production
- Length: 288 pages
- Publication Date: 2008-09-16