Practical Linear Algebra: A Geometry Toolbox, 3rd Edition
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- Publication Date: 2013-08-19
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- Publication Date: 2016-12-23
Mobile & Social Game Design: Monetization Methods and Mechanics, 2nd Edition
by Tim Fields
- Length: 236 pages
- Publication Date: 2014-01-22
Graphics Shaders: Theory and Practice, 2nd Edition
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- Publication Date: 2011-11-08
Essential Skills for 3D Modeling, Rendering, and Animation
- Length: 270 pages
- Publication Date: 2014-11-06
Foundations of Physically Based Modeling and Animation
- Length: 404 pages
- Publication Date: 2016-12-06
Color Imaging: Fundamentals and Applications
- Length: 1074 pages
- Publication Date: 2008-07-22
Shadow Algorithms Data Miner
- Length: 268 pages
- Publication Date: 2012-06-12
Video Game Law: Everything you need to know about Legal and Business Issues in the Game Industry
- Length: 274 pages
- Publication Date: 2018-06-20