Pro Xcode Front Cover

Pro Xcode

  • Length: 463 pages
  • Edition: 1st ed.
  • Publisher:
  • Publication Date: 2013-10-30
  • ISBN-10: 1430250046
  • ISBN-13: 9781430250043
  • Sales Rank: #2339100 (See Top 100 Books)
Description

This book will not only get you up and running with Apple’s latest version of Xcode, but it also shows you how to use Swift in Xcode and includes a variety of projects to build.

If you already have some programming experience with iOS SDK and Objective-C, but want a more in-depth tutorial on Xcode, especially Xcode with Apple’s new programming language, Swift, then Beginning Xcode, Swift Edition is for you.

The book focuses on the new technologies, tools and features that Apple has bundled into the new Xcode 8, to complement the latest iOS 10. By the end of this book, you’ll have all of the skills and a variety of examples to draft from to get your Swift app from idea to App Store with all the power of Xcode.

What You’ll learn

  • How to use Swift and new Swift-related features in Xcode
  • How to get started with Xcode, using Workspaces, Interface Builder, storyboarding, tables/collection views and more
  • How to take advantage of Xcode’s vast libraries, frameworks and bundles
  • How to create exciting interactive apps for iPhone or iPad using Sprite Kit, Map Kit, and other Apple technologies
  • How to share your app using organizer, localization, auto layout, and more

Who this book is for

This book is for those with some Objective-C/Cocoa and/or iOS SDK app development experience, but want to be more efficient in writing and testing their code, and people who want to know in-depth examples of Swift in Xcode.

Table of Contents

Part I: Getting Acquainted
Chapter 1: Welcome to Xcode
Chapter 2: Diving Right In
Chapter 3: Project Templates and Getting Around
Chapter 4: Building Interfaces
Chapter 5: Getting Help and Code Completion
Chapter 6: Constraints

Part II: Diving Deeper
Chapter 7: Storyboards
Chapter 8: Table and Collection Views
Chapter 9: Frameworks, Libraries, and Targets
Chapter 10: Advanced Editing
Chapter 11: Debugging and Analysis

Part III: Final Preparations and Releasing
Chapter 12: Version Control with Git
Chapter 13: Localization
Chapter 14: Devices and the Organizer
Chapter 15: Building, Sharing, and Distributing Applications

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