Neural Networks in Unity: C# Programming for Windows 10

Neural Networks in Unity: C# Programming for Windows 10 Front Cover
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158 pages

Book Description

Learn the core concepts of neural networks and discover the different types of neural , using as your . In this book you will start by exploring back propagation and unsupervised neural networks with Unity and C#. You’ll then move onto activation functions, such as sigmoid functions, step functions, and so on. The author also explains all the variations of neural networks such as feed forward, recurrent, and radial.

Once you’ve gained the basics, you’ll start programming Unity with C#. In this section the author discusses constructing neural networks for unsupervised learning, representing a neural network in terms of in C#, and replicating a neural network in Unity as a simulation. Finally, you’ll define back propagation with Unity C#, before compiling your project.

What You'll Learn

  • Discover the concepts behind neural networks
  • Work with Unity and C#
  • See the difference between fully connected and convolutional neural networks
  • Master neural network for 10 UWP

Who This Book Is For

Gaming professionals, machine learning and deep learning enthusiasts.

Table of Contents

Chapter 1: Neural Network Basics
Chapter 2: Unity ML-Agents
Chapter 3: Machine Learning Agents and Neural Network in Unity
Chapter 4: Backpropagation in Unity C#
Chapter 5: Data Visualization in Unity

Book Details

  • Title: Neural Networks in Unity: C# Programming for Windows 10
  • Author: ,
  • Length: 158 pages
  • Edition: 1st ed.
  • Language: English
  • Publisher:
  • Publication Date: 2018-09-03
  • ISBN-10: 1484236726
  • ISBN-13: 9781484236727
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