JavaScript Object Programming Front Cover

JavaScript Object Programming

  • Length: 109 pages
  • Edition: 1st ed. 2015
  • Publisher:
  • Publication Date: 2015-12-25
  • ISBN-10: 1484217861
  • ISBN-13: 9781484217863
  • Sales Rank: #4487307 (See Top 100 Books)
Description

This brief  book explains the advantages of the object model, inheritance, both classical and prototypical, and shows how these concepts can be implemented in JavaScript. It also shows how object programming (OP) opens a new world of design possibilities that go far beyond inheritance.

This book will help the intermediate JavaScript programmer learn to use both types of inheritance. For classical inheritance, it is accompanied by a substantial online system (a windowing UI library) that shows classical inheritance at its best. The same system shows how OP “capabilities” can eliminate much of the need for inheritance.

For experienced JavaScript programmers, this book shows why most of the old views of JavaScript’s inheritance have not done it justice. JavaScript classes inherit from JavaScript’s prototypes, a fact that makes JavaScript’s prototypes, when used correctly, functional equivalents to C++ classes (not to prototypes in true prototypical languages, like Self).

JavaScript’s object programming (not inheritance) is what separates it from classical OOP languages like C++ and Java. Most important, basing inheritance on JavaScript’s prototypal chain is possible, but is not the best choice for prototypal inheritance or classical inheritance.

What You’ll Learn

  • What are objects, JavaScript objects and object programming
  • What is and how to use inheritance and JavaScript inheritance as well as inheritance alternatives
  • How to design for JavaScript
  • What are and how to use OO principles in JavaScript
  • How to use Constructors with JavaScript and more

Audience

This book is for both intermediate and advanced JavaScript and Web development programmers. However, any programmer will understand the concepts and any JavaScript programmer should understand all of the concepts in this book.   The code there is shows examples of the concepts discussed.

Table of Contents

Chapter 1: Creating Objects
Chapter 2: Object Programming
Chapter 3: Inheritance Theory
Chapter 4: Inheritance Practice
Chapter 5: On OOP Principles
Chapter 6: More Ex Nihilo Objects
Chapter 7: Inheritance Alternatives
Chapter 8: Designing for JavaScript
Chapter 9: On Constructors
Chapter 10: Appendices

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