- A comprehensive guide to designing and developing highly interactive user interfaces for your app.
- Design responsive and agile applications targeting multiple Android devices (up to Android Oreo) using Android Studio 3.0
- Write reactive user interfaces with minimal effort by leveraging the latest Android technologies, such as Architecture components and the Lifecycle API
- Avoid common design problems and pitfalls with the help of shared UI design patterns and best practices.
A great user interface (UI) can spell the difference between success and failure for any new application. This book will show you not just how to code great UIs, but how to design them as well. It will take novice Android developers on a journey, showing them how to leverage the Android platform to produce stunning Android applications.
Begin with the basics of creating Android applications and then move on to topics such as screen and layout design. Next, learn about techniques that will help improve performance for your application. Also, explore how to create reactive applications that are fast, animated, and guide the user toward their goals with minimal distraction.
Understand Android architecture components and learn how to build your application to automatically respond to changes made by the user. Great platforms are not always enough, so this book also focuses on creating custom components, layout managers, and 2D graphics. Also, explore many tips and best practices to ease your UI development process.
By the end, you'll be able to design and build not only amazing UIs, but also systems that provide the best possible user experience.
What you will learn
- Create effective and efficient user interfaces that allow users to carry out tasks smoothly
- Understand the fundamentals of Android UI design, and take a look at the basic layouts, Inputs, and controls
- Learn about various UI components provided by Android, which include structured layout objects and UI controls that allow you to build the graphical user interface for your app
- Explore various styles and themes that allow you to customize the look and feel of your app
- Leverage the animation and graphics APIs to improve user experience and draw custom 2D graphics
About the Author
Jason Morris is a multi-discipline software developer. He has been developing software for as long as he can remember. He's written software for the desktop, server, feature phones and smartphones, and the web and microcontrollers. Jason programs in a wide range of programming languages, and loves a new programming challenge. When he's not writing code or spending time with his family, taking photos or camping, he's probably thinking about programming. In 2010/2011, he wrote Android User Interface Development: A Beginner's Guide, which helped many beginner Android developers take their first steps into the realm of User Interface design and development for mobile devices.
Table of Contents
Chapter 1. Creating Android Layouts
Chapter 2. Designing Form Screens
Chapter 3. Taking Actions
Chapter 4. Composing User Interfaces
Chapter 5. Binding Data to Widgets
Chapter 6. Storing & Retrieving Data
Chapter 7. Creating Overview Screens
Chapter 8. Designing Material Layouts
Chapter 9. Navigating Effectively
Chapter 10. Making Overviews even Better
Chapter 11. Polishing your Design
Chapter 12. Customizing Widgets & Layouts