Gender Divide and the Computer Game Industry Front Cover

Gender Divide and the Computer Game Industry

  • Length: 321 pages
  • Edition: 1
  • Publisher:
  • Publication Date: 2013-09-30
  • ISBN-10: 1466645342
  • ISBN-13: 9781466645349
  • Sales Rank: #7240999 (See Top 100 Books)
Description

While women maintain an increased visibility in the games culture, the issues involving gender in computing gaming is still relevant; and it is evident that the industry could benefit from the involvement of women in all aspects from consumer to developer.

Gender Divide and the Computer Game Industry takes a look at the games industry from a gendered perspective and highlights the variety of ways in which women remain underrepresented in this industry. This reference source provides a comprehensive overview on the issue of gender, computer games, and the ICT sector. It supplies students and academics in numerous disciplines with the concerns of the computer games industry, male dominated occupations, and the complexity of gender in the workforce.

Table of Contents

Chapter 1 Introduction
Chapter 2 The Computer Game Industry, Market, and Culture
Chapter 3 Games and Society
Chapter 4 Play Preferences and the Gendering of Gaming
Chapter 5 Representation, Image, and Identity
Chapter 6 Game Workers and the Gender Divide in the Production of Computer Games
Chapter 7 The Experience of Women Game Developers
Chapter 8 Issues Career Women Face
Chapter 9 Reflections for the Future
Chapter 10 Final Thoughts and Concluding Comments

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