Flex 4 in Action: Revised Edition of Flex 3 in Action Front Cover

Flex 4 in Action: Revised Edition of Flex 3 in Action

  • Length: 600 pages
  • Edition: Revised
  • Publisher:
  • Publication Date: 2010-11-22
  • ISBN-10: 1935182420
  • ISBN-13: 9781935182429
  • Sales Rank: #3866987 (See Top 100 Books)
Description

Flex 4 in Action is an easy-to-follow, hands-on Flex 4 tutorial. Revised and updated from the previous edition on Flex 3, this book is chock-full of examples, goes beyond feature coverage, and helps readers put Flex to work in real day-to-day tasks. This book helps Flex developers make their Flex applications stand out from the crowd. How comprehensive is Flex 4 in Action?

  • Interesting themes, styles, and skins? It’s in there.
  • Working with databases? You got it.
  • Interactive forms and validation? You bet.
  • Charting techniques to help you visualize data? Bam!

Many Flex books are overwhelming to new users-focusing on the complexities of the language and super-specialized subjects in the Flex ecosystem. Flex 4 in Action filters out the noise and dives into the core topics users need every day. Using numerous easy-to-understand examples, Flex 4 in Action provides a strong foundation that readers can build on as the complexity of their projects increases.

Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.

Table of Contents

Part 1 Application basics
Chapter 1 Making the case
Chapter 2 Getting started
Chapter 3 Working with ActionScript
Chapter 4 Layout and containers
Chapter 5 Displaying forms and capturing user input
Chapter 6 Validating user input
Chapter 7 Formatting data
Chapter 8 MX DataGrids, Lists, and Trees
Chapter 9 Using the Spark List controls
Chapter 10 List customization

Part 2 Application flow and structure
Chapter 11 Events
Chapter 12 Application navigation
Chapter 13 Introduction to pop-ups
Chapter 14 Implementing view states
Chapter 15 Working with data services
Chapter 16 Objects and classes
Chapter 17 Custom components
Chapter 18 Creating reusable components
Chapter 19 Architectural design patterns

Part 3 The finishing touches
Chapter 20 Customizing the experience
Chapter 21 Working with effects
Chapter 22 Drag-and-drop
Chapter 23 Exploring Flex charting
Chapter 24 Debugging and testing
Chapter 25 Wrapping up a project

To access the link, solve the captcha.