Common Lisp Recipes: A Problem-Solution Approach Front Cover

Common Lisp Recipes: A Problem-Solution Approach

  • Length: 744 pages
  • Edition: 1st ed. 2016
  • Publisher:
  • Publication Date: 2015-12-31
  • ISBN-10: 1484211774
  • ISBN-13: 9781484211779
  • Sales Rank: #150147 (See Top 100 Books)
Description

Find solutions to problems and answers to questions you are likely to encounter when writing real-world applications in Common Lisp. This book covers areas as diverse as web programming, databases, graphical user interfaces, integration with other programming languages, multi-threading, and mobile devices as well as debugging techniques and optimization, to name just a few.

Written by an author who has used Common Lisp in many successful commercial projects over more than a decade, Common Lisp Recipes is also the first Common Lisp book to tackle such advanced topics as environment access, logical pathnames, Gray streams, delivery of executables, pretty printing, setf expansions, or changing the syntax of Common Lisp.

The book is organized around specific problems or questions each followed by ready-to-use example solutions and clear explanations of the concepts involved, plus pointers to alternatives and more information. Each recipe can be read independently of the others and thus the book will earn a special place on your bookshelf as a reference work you always want to have within reach.

Common Lisp Recipes is aimed at programmers who are already familiar with Common Lisp to a certain extent but do not yet have the experience you typically only get from years of hacking in a specific computer language. It is written in a style that mixes hands-on no-frills pragmatism with precise information and prudent mentorship.

If you feel attracted to Common Lisp’s mix of breathtaking features and down-to-earth utilitarianism, you’ll also like this book.

Table of Contents

Chapter 1. Symbols and Packages
Chapter 2. Conses, Lists, and Trees
Chapter 3. Strings and Characters
Chapter 4. Numbers and Math
Chapter 5. Arrays and Vectors
Chapter 6. Hash Tables, Maps, and Sets
Chapter 7. Sequences and Iteration
Chapter 8. The Lisp Reader
Chapter 9. Printing
Chapter 10. Evaluation, Compilation, Control Flow
Chapter 11. Concurrency
Chapter 12. Error Handling and Avoidance
Chapter 13. Objects, Classes, Types
Chapter 14. I/O: Streams and Files
Chapter 15. Pathnames, Files, Directories
Chapter 16. Developing and Debugging
Chapter 17. Optimization
Chapter 18. Libraries
Chapter 19. Interfacing with Other Languages
Chapter 20. Graphical User Interfaces
Chapter 21. Persistence
Chapter 22. The World Outside

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