Beginning Swift Programming Front Cover

Beginning Swift Programming

  • Length: 288 pages
  • Edition: 1
  • Publisher:
  • Publication Date: 2014-12-22
  • ISBN-10: 1119009316
  • ISBN-13: 9781119009313
  • Sales Rank: #2490401 (See Top 100 Books)
Description

Enter the Swift future of iOS and OS X programming

Beginning Swift Programming is your ideal starting point for creating Mac, iPhone, and iPad apps using Apple’s new Swift programming language. Written by an experienced Apple developer and trainer, this comprehensive guide explains everything you need to know to jumpstart the creation of your app idea. Coverage includes data types, strings and characters, operators and functions, arrays and dictionaries, control flow, and looping, with expert guidance on classes, objects, class inheritance, closures, protocols, and generics. This succinct — yet complete — overview provides a detailed introduction to the core features of Swift.

Apple developed Swift to address the limitations of Objective-C, and add features found in more complex languages like Python. The results is simpler, cleaner, more expressive code with automatic memory management, functional programming patterns, and more, including built-in features that make Swift apps faster, scalable, and more secure. This book explains it all, helping developers master Apple’s new language.

  • Become fluent with syntax that’s easier to read and maintain
  • Understand inferred types for cleaner, less mistake-prone code
  • Learn the key features that make Swift more expressive than Objective-C
  • Learn the new optional types in Swift that make your code more resilient
  • Understand the key design patterns in iOS and Mac OS programming using protocols and delegates
  • Learn how to use generics to create highly reusable code
  • Learn the new access controls mechanism in Swift

Get up to speed quickly to remain relevant and ahead of the curve.

Table of Contents

Chapter 1 Introduction To Swift
Chapter 2 Data Types
Chapter 3 Strings And Characters
Chapter 4 Basic Operators
Chapter 5 Functions
Chapter 6 Collections
Chapter 7 Control Flow And Looping
Chapter 8 Structures And Classes
Chapter 9 Inheritance
Chapter 10 Closures
Chapter 11 Protocols And Delegates
Chapter 12 Generics

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